In the 1990s, PC games lost mass-market traction to console games, before enjoying a resurgence in the mid-2000s through digital distribution on services such as Steam and GOG.com. Home computer games became popular following the video game crash of 1983, leading to the era of the "bedroom coder". In 2018, the global PC games market was valued at about $27.7 billion. The uncoordinated nature of the PC game market, and now its lack of physical media, make precisely assessing its size difficult. Its defining characteristics include: more diverse and user-determined gaming hardware and software and generally greater capacity in input, processing, video and audio output. A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine.
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